- Industry: Software
- Number of terms: 4366
- Number of blossaries: 1
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A 2D plane that shows scalar dimensions. Grids are useful for building models, or for animating motion relative to a solid surface.
Industry:Software
The assignment of two or more objects together, so that they can be moved, scaled, or rotated as one unit.
Industry:Software
In Maya, a set of dynamic curves that simulate hairstyles and hair behavior, as well as other effects such as ropes, chains, suspension bridges, sea creatures, or lofted surface behavior. A hair system is a collection of hair follicles, each of which hosts a hair curve and includes various attributes for modifying the appearance and style of the hair, including a braid attribute. The hair system output can be in the form of NURBS curves, Paint Effects strokes, or both.
Industry:Software
A curve representing a strand of hair. Manipulate hair curves to make a variety of hair styles.
Industry:Software
In rendering, the simulation of a bright ring surrounding a light source. See also optical FX node.
Industry:Software
In general, an icon displayed in the workspace that you can use to manipulate objects.
Industry:Software
In animation, the line drawn from the start joint to the IK handle’s end effector.
Industry:Software
In animation, the line that runs through all the joints and bones in a joint chain controlled by the IK handle.
Industry:Software
An interactive rendering method that uses the capabilities of a computer’s graphics card to create lighting and texturing effects.
Industry:Software
A three-dimensional spiral shape resembling a spring. That is, a curve in three dimensional space that lies on a cylinder, so that its angle to a plane perpendicular to the axis is constant.
Industry:Software